Get Paid For Playing Video Games

One of the most commonly chosen career choices by young gamers is of course to be a video games tester. However, most people looking at testing games as a career path are blissfully oblivious to the hard work it can entail. How the question is, how much can you really earn as a games tester and is it worth it?

The common (mis)conception of game testing is that people are paid ridiculous amounts of money for playing video games all day.

In truth, the pay is not quite as generous as you might think, and the process is far from fun especially if you do it on a continual basis, yet it's still an appealing career choice for many. Testing a game is exactly that: the tester will be required to repeatedly play through the same few segments of the game time and time again, usually without a break until they unearth any and all bugs they can find.

The tester must keep their eyes open for these bugs and then record their findings.

The tester will also need to ensure that they record and note their findings carefully in order to then pass on the relevant details to the game development department who will then seek to remove the bugs and fix the errors.

The tester will need to be very explicit and thorough as to the level of detail they submit, in order to help expedite the process.

Therefore, it should be (hopefully) clear that video game testing is not quite as enjoyable or as fun as simply blasting a few multiplayer games with your pals but there can be no denying that yes, the job does involve a lot of playing. That then leads us on to what most people ask next – just how much can the game tester hope to earn? First and foremost,it is important to appreciate that there are a number of different factors that come into play when it comes to this issue,although by far, the two most important and obvious of these are time involved and the level of experience of the tester. When you compare the typical salary of a video games tester to those of other personnel involved in the game production process, it deosn't look great in comparison, but then it's one of the few positions in the industry available to someone without a college degree. Another key variable is the quality of work of the tester, i. e. how accurate they are with their reports, how well they spot bugs, how effectively they communicate their findings. Roughly speaking, the typical average rate clocks in at the 20-30 dollars per hour mark, and it provides the tester with something much more valuable than just money – experience, and a “foot in the door” of the games industry.
Download the free report How To Become A Games Tester and learn how to break into the games industry without a computer science degree. For free Flash game visit Kwikgames.com